Truecalling [v 0.6]

Views: 355K

updated on Sep 09, 2024

Embark on an epic medieval fantasy with Truecalling, a game where you assume the role of a male elf striving to endure the challenges within the bustling capital city of Klimmore. Will you navigate the unforgiving world, aiding your family's ascent against corruption, or will you yield to the harsh realities that this fantastical realm presents?

Developer:Luna Production
Rating: 5Votes: 79
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REVIEWS (24)

  • pol - Sep 22, 2024

    i have played both routes to the end and i gotta say

    very well done to the dev/devs its a great game

    at first i thought ai art wouldnt be good but you won me over , now i actually like ai art scenes more than the real thing scenes

    tho if i can make a suggestion, other than continueing thr eoutes which i know is being done now , how about joint scenes where you are with more than one charchter at once , i know how hard it jusding by how half of the mother daughter visit ai art was changing perspective , but its an idea to have more thing to do

    also please give us a use for the str and int stats , i rose the str tell i hit a wall and int till i passed 50 in both routes but found no difference between them low and high in any interaction so it feels like any effort there beside do it x number of times to progress the story is wasted
    Reply
    • Luna Productions - Oct 04, 2024

      Heya.

      Thanks for the kind words they mean a lot to me.

      Regarding joint scenes. They will be coming. Right now priority is to advance/build up the characters individually a bit more. After that is done I want to add some scenes around the game world (random events). And regarding the stats. I have been thinking a lot about that. I will implement something that takes those into account after few more big updates.
      Reply
    • pol - Sep 22, 2024

      heads up , found this bug in the masculine romance route with indya

      Inledya: Well, what would you like to do?

      You stare at her breasts.

      Inledya:Hello? $playername?

      You seem to be lost in her cleavage.
      Reply
      • pol - Sep 22, 2024

        the routes are great but i have a question

        what the heck does intelligence and strength do , so far i found no use for them either as a option locks or something that lets you get more out of the job mini game
        Reply
        • ... - Aug 12, 2024

          Read the notebook often to go forward with the different characters and know when this version is finished
          Reply
          • Luna Productions - Oct 04, 2024

            That's actually a really interesting point. I can't make any promises for the next update. But I will make an adjustment to how to make following the quests easier.
            Reply
          • Glorfindol - Aug 05, 2024

            Good game. Loving the story and art so far. Unfortunately stuck at "talk to Thaila" I've probably donated 300+ gold and she still won't talk to me.
            Reply
            • Luna Productions - Oct 04, 2024

              Yes there is a bug and it will be fixed by the release 0.7. Thanks you for being one of the persons letting me know about it. :)
              Reply
            • tjsplat - May 03, 2024

              To those concerned: Truecalling is a *story*, not a game. :-)

              It's a a prety good story, I guess, but creators littered the linear plot with meaningless choices that interfere with reading.

              Of the many "choices" in v0.51, I found only 2 (or maybe 3) that *slightly* altered story content. It is safe to assume either:
              1) Creators are coding the backbone of the main story. Places with fake choices will have extra, real options added later to expand subplots, setting, etc. :-D
              Or ...
              2) The story & plot is released as it is created. So, pseudo-choices add an "illusion of choice" and also increase advertised playing time with long-but-necessary searches for the unique ways to continue the plot. :-(
              The story's linearity is seen in the walkthough in the game: Any "next step" with NPC1 is unlocked when the PC interacts with NPC2; then NPC1's "next step" unlocks NPCs 3 & 4; each have linear quests & unlock NPC1's "3rd step"; etc. until story's end. Note the PC did not make choices in this paragraph! ;-p
              Reply
              • Luna Productions - Jun 08, 2024

                I agree with you. You are almost spot on. It's not either 1) or 2). It's both. I want to finish 1 story before adding another story to it. I do hope you have enjoyed the content so far :)
                Reply
              • regret0000 - Apr 27, 2024

                ok I get it's a human city but why the hell is it only humans, the three elf's that I think you're related to or something, and a orc guy the humans burned your home why are they most of the damn options
                Reply
                • Luna Productions - Apr 15, 2024

                  Heya. If you are encountering any bugs it is most likely because you are using an old save. There were a lot of new core code added for version 0.5. I added a midway point where all the new content starts.
                  Reply
                  • gigolotus - Apr 13, 2024

                    man I love this game, can't wait for the next update
                    Reply
                    • LopetteSissy - Apr 13, 2024

                      I have worked a lot of time in blacksmith but in can't talk with zog. What can i do ?
                      Reply

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