Truecalling [v 0.65]

Views: 448K

updated on Feb 03, 2025

Embark on an epic medieval fantasy with Truecalling, a game where you assume the role of a male elf striving to endure the challenges within the bustling capital city of Klimmore. Will you navigate the unforgiving world, aiding your family's ascent against corruption, or will you yield to the harsh realities that this fantastical realm presents?

Developer:Luna Production
Rating: 5Votes: 91
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REVIEWS (28)

  • ggbro - Mar 19, 2025

    when do the titjob scene arrive?
    Reply
    • Bachus - Feb 09, 2025

      really enjoyable.. if you do not mind a little grind.. Sadly the moment i tought, now the story is on, i was at the end of the content.
      Reply
      • Dog - Feb 07, 2025

        I remember there being way more content, i think i played a few months ago, and now that this update is here, it says that there is no more content after taking the potion and stealing the magazine from the store.
        Reply
        • cat - Mar 15, 2025

          Author recently nuked the game and build it from the ground up with new systems.
          Reply
        • pablitos - Feb 04, 2025

          i think the i cons for the traits should be uniform when i click on a choice i gamble because i dont know what the choice i made increases btw same for the icons in the handbook,
          also i am in day 4-5 and the park, the barracks and some more dont load and leave only the backround dark gray instead of pictures and maoedheo in the bathroom the choices are in red text and say error
          Reply
          • Admin - Feb 05, 2025

            Please share your saves with us (just upload them on any file-sharing site like Google Drive and send the link)*.
            Please provide access to the file by link if Google Drive:
            Right-click file or folder menu - Share - General access: Anyone with the link - Copy link - Done.

            *We do not post the links, but our team tests all the saves we get.
            Thank you!
            Reply
          • pol - Sep 22, 2024

            i have played both routes to the end and i gotta say

            very well done to the dev/devs its a great game

            at first i thought ai art wouldnt be good but you won me over , now i actually like ai art scenes more than the real thing scenes

            tho if i can make a suggestion, other than continueing thr eoutes which i know is being done now , how about joint scenes where you are with more than one charchter at once , i know how hard it jusding by how half of the mother daughter visit ai art was changing perspective , but its an idea to have more thing to do

            also please give us a use for the str and int stats , i rose the str tell i hit a wall and int till i passed 50 in both routes but found no difference between them low and high in any interaction so it feels like any effort there beside do it x number of times to progress the story is wasted
            Reply
            • Luna Productions - Oct 04, 2024

              Heya.

              Thanks for the kind words they mean a lot to me.

              Regarding joint scenes. They will be coming. Right now priority is to advance/build up the characters individually a bit more. After that is done I want to add some scenes around the game world (random events). And regarding the stats. I have been thinking a lot about that. I will implement something that takes those into account after few more big updates.
              Reply
              • pablitos - Feb 06, 2025

                hi there i want to say you have a fantastic story on your hands and covering all kinds of paths is very impresive ,but i think the icons for the traits should be uniform when i click on a choice i gamble because i dont know what the choice i made increases btw same for the icons in the handbook
                i think a quality of life update to use 1 icon for every trait would be great like the charisma in dialog is stars but on the right its a magnet same for every icon ty.
                Reply
                • hey - Dec 21, 2024

                  when will the game get updated again?
                  Reply
              • pol - Sep 22, 2024

                heads up , found this bug in the masculine romance route with indya

                Inledya: Well, what would you like to do?

                You stare at her breasts.

                Inledya:Hello? $playername?

                You seem to be lost in her cleavage.
                Reply
                • pol - Sep 22, 2024

                  the routes are great but i have a question

                  what the heck does intelligence and strength do , so far i found no use for them either as a option locks or something that lets you get more out of the job mini game
                  Reply
                  • ... - Aug 12, 2024

                    Read the notebook often to go forward with the different characters and know when this version is finished
                    Reply
                    • Luna Productions - Oct 04, 2024

                      That's actually a really interesting point. I can't make any promises for the next update. But I will make an adjustment to how to make following the quests easier.
                      Reply
                    • Glorfindol - Aug 05, 2024

                      Good game. Loving the story and art so far. Unfortunately stuck at "talk to Thaila" I've probably donated 300+ gold and she still won't talk to me.
                      Reply
                      • Luna Productions - Oct 04, 2024

                        Yes there is a bug and it will be fixed by the release 0.7. Thanks you for being one of the persons letting me know about it. :)
                        Reply
                      • tjsplat - May 03, 2024

                        To those concerned: Truecalling is a *story*, not a game. :-)

                        It's a a prety good story, I guess, but creators littered the linear plot with meaningless choices that interfere with reading.

                        Of the many "choices" in v0.51, I found only 2 (or maybe 3) that *slightly* altered story content. It is safe to assume either:
                        1) Creators are coding the backbone of the main story. Places with fake choices will have extra, real options added later to expand subplots, setting, etc. :-D
                        Or ...
                        2) The story & plot is released as it is created. So, pseudo-choices add an "illusion of choice" and also increase advertised playing time with long-but-necessary searches for the unique ways to continue the plot. :-(
                        The story's linearity is seen in the walkthough in the game: Any "next step" with NPC1 is unlocked when the PC interacts with NPC2; then NPC1's "next step" unlocks NPCs 3 & 4; each have linear quests & unlock NPC1's "3rd step"; etc. until story's end. Note the PC did not make choices in this paragraph! ;-p
                        Reply
                        • Luna Productions - Jun 08, 2024

                          I agree with you. You are almost spot on. It's not either 1) or 2). It's both. I want to finish 1 story before adding another story to it. I do hope you have enjoyed the content so far :)
                          Reply

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