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Midnight Shifts with Femboy
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Description
In Midnight Shifts with Femboy, you're a warm-hearted, reliable guy just trying to survive those lonely overnight hours at a quiet corner store. But there's always a presence lingering in the shadows, someone who knows your routines, your quirks, and the way you smile. Will you pierce the veil of his fixation and guide him toward something healthier, or be swallowed whole by the intensity of his love?
Developer
icanfixthatgames
Rating
- Rating:
- 4
- Votes:
- 213
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REVIEWS (26)
kirill - Jun 14, 2026
I would do it deep and rough - Jul 21, 2026
Johhnyp4et - Jun 29, 2026
Atomic-F - May 24, 2026
Mortal - May 16, 2026
Sakura - May 13, 2026
Anon - May 04, 2026
anon - May 30, 2026
Anon - Jul 05, 2026
Lukas - Apr 25, 2026
Untwisted - Jul 12, 2026
Like I cannot fathom any human as dumb as the MC to not have the deductive reasoning ability to figure it out the moment he started seeing someone in the restroom saying his name.
Ness - Apr 24, 2026
Jordan - Jun 24, 2026
mmm - Apr 14, 2026
ooh - Jan 12, 2026
Dan - Jun 24, 2026
No It Isnt - Jul 12, 2026
These gooner games are notoriously buggy and fizzle out before it's ever finished. There's games like Eternum and Desert Stalker that are the pinnacle of this game genre--but they're still dog shit next to even some of the worst indie games. The big difference is that the writing in those were good, which is insanely rare because usually English is their 3rd language, they can't debug code to save their lives, and they don't have the time, energy or desire to ever finish them.
Go look at all the games on here, and if you look at even the top rated games, they're still an incomplete mess. You can trash talk AI all you want, but it's actually made this sort of content so much better. There were thousands of bad gooner games for every decent one, and this simply elevated the overall quality to something cromulent, instead of just shit. People can put whatever amount of effort they want into these things, but I'm pretty happy with improvements AI has made to these games.
It's not like the people making these can afford to hire artists, animators, writers and developers to make these things. Even if they had the money to, would anyone want to work on a game like this with other people on a team that have to make decisions? If I was coding up one of these, I know I wouldn't want to get other people involved. The only reason I haven't is because I'm lazy, but it used to be my laziness AND lack of ability to create the artwork.
Anon - Sep 09, 2025
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