KLK: Ryuko's Rumble [v 0.5]

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updated on Dec 11, 2024

The KLK: Ryuko's Rumble 18+ yuri parody game unfolds in an alternate sequel to the Kill La Kill anime, merging established canon figures with original characters. This narrative centers around yuri/lesbian themes and intense sex fight/wrestling scenarios. One year after the Honnoji Academy events, Ryuko, our heroine, returns to strengthen familial bonds with her sole surviving relative, her sister, Satsuki. However, it becomes evident that defeating their mother left Satsuki fragmented, intensifying her fixation on the past's shadows.

Only the most virtuous will be allowed to stand alongside Satsuki in her new mission. A colossal fighting tournament emerges as the sole avenue to reach the student council president. Caught in this tumultuous plot, Ryuko must battle her way upward to heal her sister's psyche.

Yet, this journey won't be simple. Numerous girls are vying for the President's favor, and what better way to win than by conquering her sibling?

Developer:Hetzer
Rating: 4Votes: 31
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REVIEWS (4)

  • BobThomas - Dec 15, 2024

    This was GREAT! Can't wait for more. PLEASE let Ryuko "handle" Nonon at some point. Cute as hell. NEEDS to be (as this game says MANY times) tamed.
    Reply
    • psd - May 22, 2024

      bro i can finsh this game just by clicking 2 to 3 skip bottens this is a click or read summilator. you dont play just read the story like a book. i rother read hentai manga cos its exactly like that but less
      Reply
    • Xen - Dec 22, 2023

      Hope there is more very sexy game
      Reply
      • TheMasterBaiter - Dec 21, 2023

        The idea was nice, but the execution was lacking, the naked tournament idea surely sounds very Satsuki, but honestly instead of starting at the end of the series, would much preferred an artist's take on the whole thing, the developer's recreation, not having the kamuis or even Ragyu is huge. Dialogue and especially the interactivity needs work, too much uninteresting talking at times, and lack of interactivity on the screen. Can't say this little demo piqued my interested, but this is my feedback nonetheless, as I would like to see an improved version of something with good ideas but not executing right.
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